Learning design
ElementACTIVE FLOOR
WHAT IS ACTIVE FLOOR:
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Active Floor’s interactive floor consists of three main elements: 1. A ceiling-mounted installation box with a projector and a computer. 2. A camera that tracks movement. 3. A white vinyl floor that makes up the foundation of your interactive playing area.
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Target group |
9th and 10th grade |
Setting |
In my teaching plan, I have incorporated other ways of teaching and learning strategies in the way of different activities – and one of them should be to play the interactive came Active Floor.
As an introduction to the topic Canada, we made a brainstorm. The students should write down all the words they knew with the letter C. and afterwards, in pair work tell them to each other. In plenum, all the students mentioned one of their words and then in groups of 4 they should make sentences with the words and read them out loud to each other.
Then, we made another brainstorm. In plenum on a Padlet wall in groups of 4, they should answer 4 opening question to the topic Canada and afterwards, read their answers out loud to the whole class.
The next task was to read an informative text about Canada – Called “Canada – GREAT AND DIVERSE”
In plenum, we read and listened to the text. Afterwards, in groups of 4 the students should translate the text into Danish orally. We did that in plenum as well and one of the grammar areas was to focus on the use of normal and inverse word order when translating the text into Danish.
ACTIVE FLOOR: 4 TEAMS OF MAX. 4 PARTICPANTS PR. TEAM. |
Learning goals |
Overall: 1. To Learn about Canada, the country, the people and the Canadian culture
ACTIVE FLOOR: LEARNING GOALS: 1. To enlarge their vocabulary – They had to learn new words and afterwards, in pairs to be able to make a summary of the text: “Canada – Great and Diverse” using only 10 different pictures in the book as key words. 2. They had to pronounce the words.
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Subject |
English – language teaching Topic: CANADA
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Method: Game and activity |
ACTIVE FLOOR: ACTIVITY: They should play a memory game consisting of 10 tricks or 20 cards – with 10 new words and an English explanation of the words. When they turned the cards, they should pronounce the words.
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Evaluation |
The students had to reflect over the process: · How was it to play the memory game in order to learn new words and to enlarge their vocabulary? · What was it like to make a summary of the text only by looking at the pictures in the book using the new words?
Why is this an optimal learning strategy? · They have to collaborate as a team · They have to be social · They have to be active – by jumping around · They have to focus in another way than they normally do by using both their feet and their brain to be able to turn cards and get tricks. · The laugh and have a good time together · It is very motivating for the students – because many of them want to win – and to be capable of doing that – they have to learn the words and remember them. |
